Well well Well is our entry for the GTMK Game Jam 2026, developed in Unreal Engine 5. It is a short horror game set in a dark maze underground. Armed with only a polaroid camera, and a limited number of photos, the player needs to take pictures to slowly illuminate the cavernous depths. But something lurks in the dark…
On this project, I implemented:
- AI navigation.
- AI behavior using State Trees.
- An AI director system to dynamically spawn and despawn the monster.
- Player death and respawn.
Additional team members:
- Glòria Gomà Elizalde (Lighting & VFX)
- Moises Rodriguez Fortea (Environment art)
- Pauline Grimault (Level design)
- Claudia Ardevines Puyuelo (Design & Art)
- Arthur Jacquin (Programming)