Buildzilla is our entry for the GTMK Game Jam 2024, developed in Unreal Engine 5. It is a cozy kaiju-themed city re-building game where you have to rebuild the city of Okyo after a natural disaster. Careful where you step to not cause more destruction as you fix the city!
On this project, I implemented:
- Building crafting.
- Destructible items.
- Player controls.
- Pickups & Interactables.
- Scoring.
- User interface.
Additional team members:
- Pauline Grimault (Level design)
- Diane Picaud (Art)
- Moises Rodriguez (Art)
- Michael Rainsford Ryan (Design & Additional programming)